AI Game Master
A multiplayer role-playing game whose game master is an AI.
- Type
- Online role-playing game
- Context
- Group project of four, BUT year 3
- Year
- 2026
- Technologies
- React, TypeScript, NestJS, Prisma, PostgreSQL, Docker

The AI Game Master home page
A game unfolds in three steps: you set up the game and your hero, the AI generates a world, then the game loop begins. The AI describes, the players act, and the story moves forward.
The principle that holds it all together: the AI tells the story, but a deterministic rules engine referees. Dice and game state never depend on the model. Each generated world also imposes its own art direction on the interface.
- Real-time multiplayer over WebSocket
- Rules engine kept separate from the language model
- Playable offline with a simulated provider, for testing